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Straightening out the MESS
Where Justin and I retire to our Summer retreat, and refactor the application to conform to a nice, clean, architecture.
Our goal is to separate the games rules, the data, and the GUI into separate components that have a plugin structure. We want the GUI and the Data modules to plug-in to the Game rules.
This takes three tomatoes of dependency breaking and reforming; while keeping the tests passing.
And in the end, we've created the seed crystal around which this application can continue to safely grow.
The github repository for this series is: